RFID in Seoul: High-end smartcards
The contactless ticketing and payment system of choice in Seoul is called T-Money. Seoul was the first city to use Mifare standard smartcards in 1996. Although retail payment doesn’t seem to have taken...
View ArticleTouchable services: local interactions
In March 2006 Fourth year interaction design students at AHO conducted intense one-week investigations into Near Field Communication in a project called Touchable services. See more student projects....
View ArticlePlace and product-based collaborative filtering
In March 2006 fourth year interaction design students at AHO conducted intense one-week investigations into Near Field Communication in a project called Touchable services. See more student projects....
View ArticleTouchable services: Underskog
In March 2006 Fourth year interaction design students at AHO conducted intense one-week investigations into Near Field Communication in a project called Touchable services. See more student projects....
View ArticleTouchable services: Art Server
In March 2006 Fourth year interaction design students at AHO conducted intense one-week investigations into Near Field Communication in a project called Touchable services. See more student projects....
View ArticleTalsmann
In the diploma project Talsmann: Using products to introduce cross-country skiing as a spare time activity in China, Birger Løype looked at cross-cultural translations of products and activities. After...
View ArticleRFID and the everyday
This is a design brief, one of many themes that the Touch project is investigating. Many of us have experienced RFID as a way of paying for tickets on public transport or gaining access to places. But...
View ArticleAlternative RFID infrastructures
This is a design brief, one of many themes that the Touch project is investigating. The landscape of RFID technology is focused on surveillance, efficiency and control. The near-future possibility of...
View ArticleLocal applications and services
This is a design brief, one of many themes that the Touch project is investigating. One of the most important features of NFC is that it only works at a very short range. This ties our interactions to...
View ArticleConnected products
This is a design brief, one of many themes that the Touch project is investigating. RFID may begin to enable cheap – even disposable – products that have identities and connections to a network. What...
View ArticleMobile payment demo
The near-future success of NFC depends on the usability of mobile payments and ticketing. As interaction designers we of course argue that the success hinges on good design of this experience and...
View Article‘Touch orders’ with ‘RFID dongles’
A while ago some interesting projects attached passive RFID tags to ordinary mobile phones to enable participation within RFID-based ticketing, payment or infrastructure. I wrote about this way of...
View ArticleBowl: Token-based media for children
In spring 2007 interaction design students at AHO participated in a research-driven course called Tangible interactions that investigated themes around RFID, NFC and the Touch project. This is one of...
View ArticleLightweight, parasitic services
Touch and travel is a German pilot scheme (one of many) that is testing NFC for ticketing on public transport. One of the partners in the trial Giesecke and Devrient describe it: “With the new...
View ArticleFrom ubicomp to service design
Mike Kuniavsky presented at ETech 2009 on the Dotted-Line World on the links between ubiquitous computing and service design, where subscription-based services are based on everyday objects. (I’m a big...
View ArticleUnbuilt infrastructures
Samsung, one of the largest vendors of NFC-enabled mobile phones, unveils their new ‘Wallet’ app: When we asked why Samsung did not include NFC tap-to-pay features in Wallet, the company said that...
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